Listening in complex situations can be challenging for anyone. Additionally 20% of people worldwide suffer from some sort of hearing loss, and stigma and shame can lead some people with hearing loss to self-isolate. We partnered with Northeastern researchers to create a VR game that shows how gamified sensorimotor interaction could be conducive to better assessment and improved hearing.
Together we designed Space Party Rescue, a VR stealth game with sensorimotor interaction, where you must navigate difficult listening situations during a spaceship party, and identify alien words between the sounds of the spaceship engine, music, and party-goers. The game was built to assess and exercise speech intelligibility in complex environments to learn about people’s hearing ability and attempt to improve it.
With the intention to improve hearing assessment tests and to create a tool to improve hearing, we designed narrative and core set of game mechanics:
We designed the core interaction to utilize spatial audio, which would create the sensorimotor interaction we wanted. When you leaned into a conversation or object making sound, it would get quieter and louder based on distance. Each area had varying levels of difficulty, based on the number of "distractor" sound there were.